100 Days of UX is a learning project by Philip Adeoye where for 100 Philip learns one new design method each day.


Why am I doing this?

Two reasons: I need to learn more about the many methods employed in UX and I need to write something everyday.


What's the process?

I am reading through the highly recommended Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions by Martin and Hannington.

While reading about each method, I make hand-written notes about what how and where each method is useful in the design process. I then do a simple Google search to find out more about the method, it's benefits, drawbacks, what to watch out for, etc.

Finally, I write about the method in my own words ...

Bright and Cloudy

The Methods

A

Day 1 - A/B Testing
Day 2 - AEIOU
Day 3 - Affinity Diagramming
Day 4 - Artifact Analysis
Day 5 - Automated Remote Research

B

Day 6 - Behavioral Mapping
Day 7 - Bodystorming
Day 8 - Brainstorming Graphic Organizers
Day 9 - Business Origami
Day 10 - Card Sorting
Day 11 - Case Studies

C

Day 12 - Cognitive Mapping
Day 13 - Cognitive Walkthrough
Day 14 - Collage
Day 15 - Competitive Testing
Day 16 - Concept Mapping
Day 17 - Content Analysis
Day 18 - Content Inventory and Audit
Day 19 - Contextual Design
Day 20 - Contextual Inquiry
Day 21 - Creative Toolkits


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